--- title: "Application Ownership & Project Responsibilities" slug: "application-ownership-project-responsibilities-1" updated: 2026-02-03T18:15:13Z published: 2026-02-03T18:15:13Z canonical: "docs.unqork.io/application-ownership-project-responsibilities-1" --- > ## Documentation Index > Fetch the complete documentation index at: https://docs.unqork.io/llms.txt > Use this file to discover all available pages before exploring further. # Application Ownership & Project Responsibilities ## Unqork Application Ownership This guide is intended for organizations developing an Unqork Application. Its goal is to identify and define the responsibilities for stakeholder ownership within the application development process. During the process Unqork is responsible for managing the overarching Unqork platform, including platform security, infrastructure, and environment setup. Meanwhile you, the Customer, act as the Project Owner and Champion and drive the development of the application itself, owning everything from requirements gathering and design to the actual configuration, rigorous testing, and documentation required to successfully launch and sustain the application in production. Even if you are using a SI partner in some capacity to deliver the application, you must still own the application to ensure it meets the needs of the business. ### I. Project Lifecycle Throughout the Software Development Lifecycle (SDLC) there are different phases, Discovery & Requirements Gathering, Build & Maturation, Testing, Go-Live, and Ongoing Maintenance. It's worth noting that the SDLC and the individual phases within it are technology agnostic and not specific to Unqork. It is however helpful to have a breakdown of activities within each phase to see how your responsibilities shift. Below we’ve listed out your main focus area in each of these phases: | Phase | Focus | | --- | --- | | Discovery & Requirements Gathering | Plan the project. Collect Application Specifications: Functional/Business/User Requirements, User information, Brand Style Guide, Data Dictionary, API/Integrations Specifications, Process Flows. Translate business requirements to applications and begin planning. | | Build & Maturation | Design and Configure.The assigned team builds software with Unqork and promotes for business approval. | | Test | Execute your test strategy. Which tests, in which environments indicate quality software? | | Go Live | After acceptance and sign-off, your application is live and in production. Transition to post-production support | | Maintenance | Post-production - application is in use, and build team has moved on to expand software development. | ### II. Stakeholders The business and contributors may have different interests at different phases of the project. Stakeholders are the different parties involved in software development. | Stakeholder | Role Description | | --- | --- | | Unqork | Unqork team, managing the Unqork platform. | | Customer | Project Owner and Champion, responsible for driving the application's requirements, configuration, testing, and sustainment. | | Partner | Contracted to build an Unqork Application, often in partnership with the Customer. Optional, and/or not involved in the ownership of the application long-term. | ### III. Responsibility by Delivery Phase The responsibilities of each Stakeholder (Unqork, Customer, Partner) across the different phases of application delivery, are clearly defined. - Unqork is solely responsible for core platform and environment setup, and for Platform Production Support during Maintenance after application go-live. - You, the Customer, hold the primary responsibility for all application-specific tasks, including requirements gathering, design, architecture, configuration, review, documentation, and all testing (functional, nonfunctional, security, and compliance). This also includes environment preparation and configuration support after launch. - The Partner, if present, is only involved with the phases and responsibilities listed in your contract. This may or may not include discovery due diligence, post go-live support, and general ongoing maintenance of your application. They’ve been listed below as "Maybe", but for specifics please refer to your contract. | Phase | Responsibility | Unqork | Customer | Partner | | --- | --- | --- | --- | --- | | Discovery | Requirements gathering | | Yes | Maybe | | Discovery | Design | | Yes | Maybe | | Discovery | Architecture, RBAC, Data, Specifications | | Yes | Maybe | | Discovery | Environment Administration Setup | Yes | | | | Build | Configuration | | Yes | Maybe | | Build | Architecture & Configuration Review | | Yes | Maybe | | Build | Documentation | | Yes | Maybe | | Build | Promotion for Testing | | Yes | Maybe | | Test | Functional & Nonfunctional | | Yes | Maybe | | Test | Security & Compliance | | Yes | Maybe | | Go Live | Environment Preparation | | Yes | | | Go Live | Production Support - Configuration | | Yes | | | Maintenance | Platform Security & Support | Yes | | | | Maintenance | Platform Documentation & Release Notes | Yes | | | | Maintenance | Application Support | | Yes | Maybe | | Maintenance | Application Enhancements | | Yes | Maybe | | Maintenance | Application Documentation | | Yes | Maybe | Unqork is responsible for the Platform functionality and Environment setup, while the build team is responsible for Designing, Building, and Testing the application according to business specifications prior to promotion to production. The build team is also responsible for any documentation and walkthroughs that may be necessary for product owner success in maintenance and growth.